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DUCKNEXUS GAME SERVICES

Modular Heist Framework

A heist system your dev team can extend - not a single hardcoded bank job.

What's included

  • Config-driven heist definitions
  • 6 heists pre-configured
  • Server-authoritative loot rolls
  • QBCore / qbox / ESX adapters
  • Unobfuscated source

A heist framework built around a config-driven job definition rather than a pile of one-off scripts.

What you get

Each heist is a single config entry: entry conditions, required items, minigame chain, police-count gate, loot table and cooldown. Adding a new location is a config file, not a rewrite.

  • Six heists configured out of the box (Pacific Standard, Fleeca ×3, jewellery, humane labs)
  • Skill-check, hacking and thermite minigames, each swappable per-stage
  • Crew roles with per-role loot splits
  • Dispatch integration for ps-dispatch, cd_dispatch and core dispatch
  • Server-side loot rolls and item grants - nothing the client can spoof

Compatibility

QBCore, qbox and ESX 1.9+. Inventory adapters included for ox_inventory, qb-inventory and codem.

Support

Install support and bug fixes for 12 months. Source is unobfuscated - you own it and can edit it.

Tags

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