Skip to content
DUCKNEXUS GAME SERVICES

Server Optimisation & Debug Pass

Find out what is actually eating your frames.

What's included

  • Profiling under real player load
  • Hitching traced to source resource
  • Entity + streaming audit
  • Database query profiling
  • Written before/after report

A diagnostic and fix pass on a server that has got slow, crashy or both.

What happens

  • Resource-level ms profiling under real player load, not an empty server
  • Client and server thread hitching traced to the resource responsible
  • Entity and streaming audit - the usual culprit
  • Database query profiling and indexing
  • A written report: what was wrong, what was changed, what to watch

Most servers see the worst offenders fixed inside the first pass. If we cannot find anything meaningful, you pay half.

Tags

Also for FiveM

Related services

See all
Assets Featured

Custom MLO - Interior Build

An interior modelled to your reference, streamed and collision-clean.

Starting at

From $350

2–4 weeks

Server Setups & Hosting Featured

Turnkey FiveM Server Build

A complete, launch-ready roleplay server handed over on your hardware.

Starting at

From $750

5–14 days

Scripts & Mods Featured

Modular Heist Framework

A heist system your dev team can extend - not a single hardcoded bank job.

Starting at

$180

1–2 days